Artemis Mission Wizard AboutThe Artemis Mission Wizard is a Microsoft Access database application that creates custom mission scripts (XML) using selected code snippets. The wizard creates a mission story for a single ship (Artemis).
Jul 20, 2019 Artemis 1 will launch NASA’s Orion spacecraft and Space Launch System (SLS) rocket around the Moon to test the system and pave the way for landing the first woman and the next man on the Moon in five years, as well as future missions to Mars. Artemis Mission Editor v2.7.7 is now released. Changes include: Changes include: Added ability to get to the wiki page Help for a command via the right click context.
Select snippets for creatures, enemies, bases, events, space features (anomalies, asteroids, black holes, mines, nebulas), and friendly ships. Fill in your story, arrange your map, and save and play. Programming constructs (variables, state control, condition/command syntax) are all done by the wizard. The XML generated works with the default (vanilla) Artemis installation, and has comments/folder structure to support the Artemis Mission Editor for additional customization.Snippets in Current Version.
How to Use. Download or. Unzip to the location of your choice. Double-click the ArtemisMissionWizard.accdb to open it in Microsoft Access.(note: You will need Microsoft Access 2007 or later.).
Click 'Create New Mission'. Enter the MISSxxxx name for your mission XML. Click 'Add Snippet'. Select and add as many snippets as you want. Fill in the Story. Arrange the map.
Click 'Save Mission XML'. Install and run your mission or continue customization using the.Demo Video:Version 5.0 showing how to link tasks using the mission controller values.Updated for Version 3.0. Screenshots:Main Menu (5.0)Mission Designer (5.0) - showing a super-complex mission.Add Snippet (5.0)Story Details View (5.0)Q & AHow do I save my scripts to a different directory? I have Artemis in custom folders.To save to a different directory, there's an 'Edit Folder List' menu midway down on the main menu, on the right.
Add yours, make sure to include the final. Then restart or reload the menu form, and pick it.How do I change the default ship names so I don't have to type in my own each time?You change it in the Every/Every snippet. See.I have some mission code I use all the time. Can I (or you) add it?You'll see some specifically added USN maps in the 'select snippet' screen, because I got a request to make them easy to add, along with 'here's the code that creates the maps we want'. So if you have specific static code, yes, it's fairly easy and I can toss it into the next update, under your own snippet category.Creating a dynamic snippet that gives you fill-in prompts and such is harder, with significant difference between a simple 'place selectable object at selectable x/y/z' and a full task to 'pick up escape pods'.
I have an outdated dev document that's pretty ugly on how to go about creating snippets. Feel free to peruse the Wizard Snippet Dev Menu, and the various snippets.Because the wizard creates unique variable names, you should be able to copy/paste wizard-generated code in with your normal TSN mission script file without fear of conflicts, and vice versa. Useful Artemis Links:. (Crew Coordination). Free Download. Current Wizard Version 5.0supportingArtemis Versions 2.1.1, 2.2, 2.3(RequiresMicrosoft Access 2007or later)Features. Tested, reusable snippets.
Supports the. Creates specific console instructions (txt files) as appropriate.Contact Me:. Please report any bugs, script errors, script inefficiencies.
There's a mountain of code, and I am not infallible.Updates:. 2015-03-31: Version 5.0. New linkable/cascading tasks. Artemis 2.2/2.3 support. Task initiation rewrite (waits for player ship to spawn/start).
Updated interface. 2015-12-05: Version 4.0. Bug fixes, upgrades, a few new snippets. 2015-11-04: Version 3.0.
New story window, feature tweaks, some tasks for missions. Video updated. 2015-10-18: Created / Uploaded. This is just the first cut of snippets, mostly standard things.Important:.
Not associated with either authors/programmers of the Artemis Spaceship Bridge Simulator or the Artemis Mission Editor. Artwork by Chris Flick, capesnbabes.com.
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